36

In the lead-up to Diablo 4's first season back in July, the game received a patch that was universally unpopular. That feels like an understatement—the community revolt was fierce enough to cause an honest-to-Lilith emergency broadcast where the devs stated: "we don't plan on doing a patch like this ever again".

Far from repeating the mistakes of the past, it seems the Diablo team are slowly reversing them entirely. As spotted by Gamesradar, a hotfix has increased the experience gain for killing monsters in World Tier 3 by 5%, and 15% in World Tier 4.

This goes some way to fixing the nerfs which had players up in arms—nerfs that crushed XP bonuses for killing higher level monsters (from 25% at three levels or higher to a piddly 15% at around ten levels higher) alongside the World Tier bonuses they're just now u-turning on.

While this is technically good news, it looks like plenty of players would prefer these missteps were never made in the first place. In a post on the game's subreddit, players took the hotfix less like a kind gift and more like an overdue admission the devs had messed up. The top-rated comment by user SQRTLURFACE reads: "Classic Blizzard. Reduce XP, then Give XP back, call it a hotfix/patch."

you are viewing a single comment's thread
view the rest of the comments
[-] ugo@feddit.it 3 points 1 year ago

I agree with you on some things and disagree in others. Random mobs don’t need to be particularly complex imho. I have skipped D3 but in D2 the most complexity random mobs had were the immunities, which imo is also not good design. The boss battles is where skill and brains and preparation should play a role, and in that regard I think D4 does a good job. The problem is that when playing I felt everything was a slog and enemies were a damage sponge at all times.

Also, seasonal resets were a known quantity and are standard for this kind of game, so I don’t really see the point on complaining about those. PoE also does resets and it’s never been an issue. The forced grind is where the problem lies.

As for Lilith, I didn’t feel she was morally grey. I felt that she was manipulating everything in such a way as to always be or be perceived as the lesser evil, trying to find her way to the top via underhanded means and manipulation, but always purely out of self interest. Definitely a black character, but in a more interesting way than the simple “I am evil so I must destroy”

That said, I have not touched this game since I completed the campaign. The story was decent, but the game was simply not fun, even though I like a lot of the artistic and technical details.

Hopefully it’ll be fun at some point, for now I still consider the money I spent to buy the game strongly in the not well spent category

this post was submitted on 19 Sep 2023
36 points (92.9% liked)

Games

16762 readers
931 users here now

Video game news oriented community. No NanoUFO is not a bot :)

Posts.

  1. News oriented content (general reviews, previews or retrospectives allowed).
  2. Broad discussion posts (preferably not only about a specific game).
  3. No humor/memes etc..
  4. No affiliate links
  5. No advertising.
  6. No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
  7. No self promotion.
  8. No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
  9. No politics.

Comments.

  1. No personal attacks.
  2. Obey instance rules.
  3. No low effort comments(one or two words, emoji etc..)
  4. Please use spoiler tags for spoilers.

My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.

Other communities:

Beehaw.org gaming

Lemmy.ml gaming

lemmy.ca pcgaming

founded 1 year ago
MODERATORS