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this post was submitted on 19 Sep 2023
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OpenCL is dead. Vulkan is the future.
We still need core libraries to be written as Vulkan compute shaders, similar to cuFFT and cuDNN.
There is VkFFT, but I don't know how good it is. I don't think anyone has written a VkDNN library.
NVIDIA has signaled that they will fully support Vulkan.
What about SYCL?