3
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 23 Sep 2023
3 points (55.6% liked)
Starfield
2850 readers
1 users here now
Welcome to the Starfield community on Lemmy.zip!
- Follow instance rules (no spam, keep it civil and respectful, be constructive, tag NSFW)
Helpful links:
Spoiler policy:
- No spoilers in titles; if you want to share images with spoilers, preferably post the image in the body of the post. If you do make an image post, mark it NSFW.
- Add
[Spoilers]
to your title if there will be untagged spoilers in the post. - Game mechanics and general discoveries (ship parts, weapons, etc) don't need a spoiler tag.
- Details about questlines and other story related content are spoilers. Use your best judgement!
Post & comment spoiler syntax:
<spoiler here>
founded 1 year ago
MODERATORS
That's hilarious. I'm confused about boosters (or is it thrusters?). On PC it's pressing the space bar. I think they're for turning around faster, but it seems they only work in the up direction. I've started trying to orient my ship so that the enemy I'm fighting is "up" for my turns, but it's kinda wonky. Anyone else doing this?
Hold space and press the movement key in the direction you wanna go. When space is held down(and you're using default controls) your wasd controls the booster movement not your ships yaw/thrust. Another tip is you can combine it with your mouse turning to get insanely tight turns on other ships. Also if you boost slightly then thruster boosters you'll temporarily carry that momentum too.
I've been messing around with it (got a big class C ship) and it's a lot of fun to face the enemy while still going in the other direction. I'll have to try combining too, though. Thanks for the tips!
For quick turns, reduce the speed. I know, I know, counter intuitive.
To be fair Starfield does tell you that at least. It talks about the marked zone in the speed meter that allows the best maneuvering.
@Tylerdurdon @jordanlund thrusters enable strafing but more importantly they turn off "flight assist" and engage realistic Newtonian motion. So accelerate to top speed, hold Space and turn around to continue in the same direction and shoot "backwards".
So do they work in an different direction than up? An I using them wrong here?
Now that I'll have to try. I've not seen of benefit from them so far. Do they get more effective as your pilot skill increases?