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this post was submitted on 28 Sep 2023
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Outer Worlds is an actual work of art that still manages to play and feel great.
the PC version is pretty fucked in the “feel great” department. the engine itself renders frames at arbitrary framerates just fine, but the animations (including the camera) only update at up to 60 FPS, with no in-game option to cap the frame rate to that animation rate. vsync doesn’t work properly with high refresh rates, and external framerate limiters aren’t able to get a good match. it’s borderline impossible to get this game to feel smooth with proper frame pacing, even with a vrr display.
best i could get was to use external tools to force the game to set my monitor to 60 hz, then turn on vsync in game, but this added a ton of input lag
Ah that's too bad to hear, it felt just right on PS4