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[-] nitefox@sh.itjust.works 2 points 11 months ago

he’s only worked with one game engine

Please please please STOP saying “game engine” for every little shit, it doesn’t matter at all most of the time. In this particular case, it doesn’t matter in the slightest, not even one tiny bit.

Stop. Using. Terms. You. Don’t. Understand.

[-] WarmSoda@lemm.ee 4 points 11 months ago

Sure, happy to.
If you can tell me what other engine he's worked with.

[-] nitefox@sh.itjust.works -4 points 11 months ago

If you can tell me the connection between a game engine and game design I will happily answer

[-] WarmSoda@lemm.ee -1 points 11 months ago

Interesting take, my friend. Interesting take.
Feigning complete ignorance after telling someone they don't know what they're talking about is one way to stop any discussion.

[-] RickyRigatoni@lemmy.ml 2 points 11 months ago

The engine does matter because it's the reason the game is 40% loading screens, which is one of the biggest complaints.

[-] nitefox@sh.itjust.works -4 points 11 months ago

which clearly isn’t what the comment was about, so instead of filling your mouth with “gAmE eNgInE” feeling the smart person ever just shut up

I liked gamers better when they didn’t throw around game dev terms thinking they knew anything at all

[-] WarmSoda@lemm.ee 2 points 11 months ago* (last edited 11 months ago)

You're obviously way too smart for the rest of us.
Please explain to us dummies how an engine tailered for the last 20 years specifically for open world skill point based action rpgs has nothing to do with open world skill point based action rpg games.

this post was submitted on 02 Oct 2023
136 points (95.9% liked)

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