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How System Shock's Reboot Wrestles With Adapting Its Legacy
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The visuals are really good but there are times when the game leaves no apparent clues as to where to go next. The path forward may be on a different floor, even if already visited and fully explored.
There's also a point near the end when you see the door, but the interface to open it is hidden on the big location, again with no hints to where it is. In the original, the areas are comparably minimalistic, making it easier to notice.