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Every citizen npc is one of two people
(lemmy.world)
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Explains why you can't loot clothing off most NPCs unlike past games where what you saw is mostly what they had, barring some unique encounters. Not sure why they wouldn't just make every clothing style an actual thing you could wear if they have the models and such for 'em. Other open world games have been this way for a while, but Bethesda games have been pretty cool about knowing we want that cool hat or jacket on the random nobodies we see.