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submitted 11 months ago* (last edited 11 months ago) by infamousbelgian@waste-of.space to c/baldurs_gate_3@lemmy.world

Who are your companions? Do you switch during gameplay?

I’m currently in act 3 and remain using Shadowheart, Lae’zel and Astarion.

Anyone else uses other companions?

Edit: by the way, my main character is a Monk named Jef :)

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[-] pyrflie@lemm.ee 8 points 11 months ago

My go to party is MC, Shadowheart, Karlach, Gale.

Gale is typically my swap slot but occasionally Karlach gets swapped if I'm bringing in Lae'zel.

Shadowheart never really leaves the party as Cleric+Luminous Armor means the party basically never takes damage.

[-] CoderKat@lemm.ee 1 points 11 months ago* (last edited 11 months ago)

Is luminous armour really that impactful? I was using it till late act 2 or so but eventually swapped it out. It was one of those things I couldn't tell how much of a difference it made.

Shadowheart feels offensively really weak and has by far the worst accuracy. While my warlock player character gets consistently 95+% hit chance for her cantrips (and with eldritch blast, theres 2-3 hits), Shadowheart's cantrips are frequently <50% accurate and she only gets a single hit. I mostly use her as support only as a result.

When I want to do damage with Shadowheart, I usually use spirit guardians (mostly for when there's many weaker enemies), that retaliating summon (placing it well means doing I think 60 unmissable damage), or some other kind of summon.

I admittedly never respeced her and didn't look at what alternative cleric builds existed.

[-] pyrflie@lemm.ee 3 points 11 months ago

Once you reach Last Light Inn and acquire the Callous Glow Ring and Luminous Gloves the Luminous Armor is capable of applying 4-10 stacks of Luminating Orb per spell slot/channel divinity. The highest enemy attack bonus in the game is +15 (most in Act 3 have +10-11), so with the right positioning of your AoE abilites and a party AC of 20, enemies have to roll a Nat 20 just to hit. This pretty effectively shutsdown incoming damage as not enough enemies are able to deal AoE damage to overcome short rest healing.

Light Domain is the best at applying this because of their Channel Divinity, but all Clerics get access to Spirit Guardians and other good AoE spells that CGR can apply radiant damage to.

this post was submitted on 06 Oct 2023
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