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submitted 1 year ago by ch00f@lemmy.world to c/gaming@lemmy.world

In the original Sims, I was 11, and didn’t realize skills improvement would get your sims better jobs.

My sims were all top ranked in the military because that was the best job that required no skills.

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When I first played Dark Souls I, i had no idea what kindling the bonfires did and only ever had 5 estus unless I ran all the way back to firelink to get 10. So I did all of Sen's Fortress with 10 estus by running all the way from firelink, up the elevator and down the stairs to the tower where Andre is every time I died. Which was a lot. I found out what kindling was because the first time I noticed the "right of kindling" loading screen when I died fighting the Iron Golem boss at the end. I was so mad.

[-] Assassin4@lemmy.world 3 points 1 year ago

Ha get revenge on the game, do a no bonfires run!

[-] Broken_Monitor@lemmy.world 2 points 1 year ago

For some reason I thought that summoning helpers would reduce the rewards for beating bosses, so I soloed almost the entire game. It wasn’t until the black dragon in the DLC that I caved and summoned help. Later in Dark Souls 2 I found out this is not the case and it just increases the boss health.

I also soloed all of Demon’s Souls for a similar reason. I thought I could avoid invaders that way (its sort of true, but in that one using the item which allows summons also allows invasions). I had found out about world tendencies too and would avoid using those items thinking it would maintain an easier world tendency. Only after beating the game did I look this shit up and find out how it really works.

[-] makyo@lemmy.world 1 points 1 year ago

That's funny, mine was about Dark Souls too. They really could do a better job of explaining mechanics, but then again, it's what makes it feel so mysterious and magical too.

this post was submitted on 17 Oct 2023
69 points (98.6% liked)

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