this post was submitted on 17 Oct 2023
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Guild Wars 2

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[–] necropola@lemmy.sdf.org 0 points 2 years ago* (last edited 2 years ago) (4 children)
  • Mist Swing: Reduced the maximum number of targets from 5 to 3.
  • Mist Slash: Reduced the maximum number of targets from 5 to 3.
  • Arcing Mists: Reduced the maximum number of targets from 5 to 3.

Apparently Revenant GS needed another nerf ... for Halloween (Labyrinth)? A once powerful weapon has turned into a wet noodle and finally got the target cap reduced, too. Well, it was fun while it lasted, but we are not supposed to have fun in the game, right?

[–] p3e7@lemm.ee 0 points 2 years ago (3 children)

Too bad, I loved the GS Rev. It became my second main ( after thief :). I switched to sword+sword last patch so it's not that bad, but I miss the GS aesthetics.

PS: Shortbow thief works great in the lab.

[–] dudewitbow@lemmy.ml 0 points 2 years ago (1 children)

Before secrets was released I was curious how weapon mastery may give power alacrigade another melee option over sword, but the nerfs to gs dont look too hot.

[–] brogrum@lemmy.wtf 1 points 2 years ago* (last edited 2 years ago)

Well, they found GS to be too strong on non-Vindicator, nerfed it to the ground and buffed some Vindicator traits instead, e. g. damage increase after dodge. I'm getting tired of this messing around for the sake of "balance".

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