You mentioned the Workshop, so I wanted to drop this forum post here in case you weren't aware of the recent news. C:S2 will not have mods available on the Steam Workshop. Mods will be available through Paradox Mods - although not at launch - which will allow for cross-platform mods (yay!) but means you'll need to use Paradox's platform if you want them (not as yay).
You mentioned the Workshop, so I wanted to drop this forum post here in case you weren't aware of the recent news. C:S2 will not have mods available on the Steam Workshop. Mods will be available through Paradox Mods - although not at launch - which will allow for cross-platform mods (yay!) but means you'll need to use Paradox's platform if you want them (not as yay).
What does that actually mean from a player perspective?
Mods will simply be available in game and not via the workshop?
I believe so, and if it's like the Stellaris mod system it's pretty good