Is that actually fixed? All I could find was somebody talking about the traffic AI and that it occasionally recalculates its route. But is it second by second, is it only when traffic is stopped? Like these are the important traffic effects I want to know about.
I don't want to have a six-lane highway, with only a single lane being used.
I've watched a lot of the game so far. Yeah, it's pretty much fixed. I think there more agents now than the first game, but traffic is significantly better. It's almost a non-issue it seems if you're somewhat reasonable with road designs.
Is that actually fixed? All I could find was somebody talking about the traffic AI and that it occasionally recalculates its route. But is it second by second, is it only when traffic is stopped? Like these are the important traffic effects I want to know about.
I don't want to have a six-lane highway, with only a single lane being used.
I've watched a lot of the game so far. Yeah, it's pretty much fixed. I think there more agents now than the first game, but traffic is significantly better. It's almost a non-issue it seems if you're somewhat reasonable with road designs.