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submitted 1 year ago by zurdi15@alien.top to c/main@selfhosted.forum

Big news: RomM 2.0 has been released! The coolest self-hosted ROM manager just got a little cooler. Included in this release are a couple big features, a number of improvements, and a LOT of small fixes.

Authentication

Support for session based, Basic and OAuth-backed authentication is now stable and generally available. Limit access to your library by enabling authentication, and grant limited access to your friends and family by giving them a specific role (viewer, editor or admin).

Machine-to-machine communication is now possible via the API, and one of the supported authentication methods (basic or token based). Read more about it on the wiki.

Background worker

This release adds experimental support for Redis, which, along with enabling session-backed authentication, allows RomM to run library scans in a background worker. This means any scan you run against your library will continue to run, even if you navigate to another page, or close the window entirely.

Not included in 2.0 (but coming in a future 2.x release) is the ability to schedule and run asynchronous tasks, which will help manage your library behind-the-scenes.

Bulk selection

Managing large libraries is now much easier using the gallery bulk selector, which allows you to mass rescan, update, download and delete a selection of games.

So what's next?

In the short term, we plan to improve basic functionality, add more features to the client (collections, recently added, UI options, etc.), introduce scheduled backend tasks (automated library management), and refactor the backend to make it easier to build on later

In the long term, there are two feature we're keen to build: .DAT file support (automated game recognition via hash comparison) and physical device management. This would allow you to send games to your devices (Retrodeck, OnionOS, GarlicOS, PC, Android, etc.) and sync save states/save files between devices.

If you have any questions, please post them in the comments and we'll be happy to answer them!

Check the release notes to check the breaking changes that this version has. You will need to adapt your docker-compose.yml file.

Thanks to u/arcaneasada_romm for all his effort and help because without him RomM v2.0.0 wouldn't be possible.

Thanks to all the contributors that made RomM a better software!

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[-] TheEClassGuy@alien.top 1 points 1 year ago

The link to the docker-compose example in the release notes doesn't work, but I was able to get it working piecing together the other release notes, finally able to scan my library now due to the background worker :D

Amazing work all around!

[-] arcaneasada_romm@alien.top 1 points 1 year ago

Thanks for the heads up! We recently switched the exposed API port but forgot to update the docs, which have now been fixed.

this post was submitted on 27 Oct 2023
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