265
Unity warns of likely layoffs following runtime fee decision
(www.destructoid.com)
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Submissions have to be related to games
No bigotry or harassment, be civil
No excessive self-promotion
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
Mark Spoilers and NSFW
No linking to piracy
More information about the community rules can be found here.
Is anyone believing they would not have layoffs anyway? They are likely just trying to pin their cost-cutting plans on game devs who protested against their ridiculous scheme. Comes to mind that the money their clients were already paying is the money that would have paid for those employees' wages.
I work for Unity, granted I'm just a lowly worker they don't tell me shit. I honestly don't know on this one, or rather I feel there probably still would have been but maybe not to the extent this one is rumored to be. Our change in leadership is the starting point for some internal reworks so it is possible if the pricing scheme worked JR wouldn't have 'resigned' and we'd be operating on a more status quo basis. I suspect layoffs would have come down the pipes again sooner or later though