Games
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
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Related communities
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Video games
Generic
- !gaming@Lemmy.world: Our sister community, focused on PC and console gaming. Meme are allowed.
- !photomode@feddit.uk: For all your screenshots needs, to share your love for games graphics.
- !vgmusic@lemmy.world: A community to share your love for video games music
Help and suggestions
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- !AutomationGames@lemmy.zip
- !Incremental_Games@incremental.social
- !LifeSimulation@lemmy.world
- !CityBuilders@sh.itjust.works
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- !OtomeGames@ani.social
- !Shmups@lemmus.org
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- !Subnautica2@Lemmy.world
- !WorkersAndResources@lemmy.world
Language specific
- !JeuxVideo@jlai.lu: French
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Honestly, that would have to be Oneshot, and it was amazing. All I can really say without spoiling it is that it's somewhat like Undertale in terms of enjoyment, at least for me.
Undertale and Oneshot spoilers
Although I would prefer that the emotional tension in Solstice was kept with more side stuff that you could mess up and have permanent consequences. What I liked about Undertale is how your actions truly felt like they mattered in the long run. Go from town to town killing everyone? The other's will know and hate you for it. If you instead give everone mercy, never killing a single soul, those actions won't matter until the end. And by then, you'd be glad to have done it. So, the way you play truly mattered, and affected the game's perception of you the player. In Oneshot, I initially thought that my actions truly mattered, but found out quickly that they didn't. The story remains the same no matter what actions you take. That took away from some of the impact the game had. I still cried during Solstice, though.