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submitted 11 months ago by Crikeste@lemm.ee to c/starfield@lemmy.zip

Not sure if it was like this pre-patch, and you can only store weapons and ammo, but it looks like weapon storage is unlimited.

A step in the right direction, if it is from the patch.

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[-] xmunk@sh.itjust.works 3 points 11 months ago

Absolutely a great change intentional or not.

Can you please raise your hand if you enjoy inventory limits? Personally I fucking hate inventory limits as a game mechanic everywhere - I never like being forced to play "Sort your bag of shit" when adventuring and having fun. I loathe it when it's a "grid puzzle" (I.e. Diablo/Path of Exilr) and I loathe it when it's by weight or count. It's always a system that makes games less fun and I always jump on the opportunity to install "Unlimited Weight" mods and the like.

[-] Crikeste@lemm.ee 3 points 11 months ago* (last edited 11 months ago)

My hand is stuck to the floor lmao.

I understand why they did it in theory, but they should have realized in gameplay/action just how hindering and frustrating it is. Bethesda knows how people play their games, with chests full of all their stuff they’ve collected throughout their adventures. I can’t do that in Starfield unless I want The Lodge as my home base, which I don’t.

Not to mention that storing unlimited things in tiny ammo containers feels odd and strange. If you’re going to let me do that there, why not everywhere else?

[-] blind_piper@mastodon.online 1 points 11 months ago

@xmunk @Crikeste "Like" might be too strong, but I don't mind inventory limits. I do think that most games feel too restrictive at the beginning. Starfield character inventory feels so much better (to me anyway) with maxed weightlifting and the weapon holsters effect.

this post was submitted on 22 Nov 2023
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