this post was submitted on 28 Nov 2023
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Seems like the opposite of what happened to No Man's Sky, initially praised at first then started getting complaints, whereas NMS was the opposite - a game that had major issues on launch (unhelped by overpromising) but built itself up to be a solid game afterwards.
Bethesda should take a page from Hello Games' book and fix the issues prevalent in the game then do the press stuff later. That also worked for Cyberpunk 2077, FWIW.
Dude No man's sky came out in 2016, you do realise that don't you?
Yup. But in any case, that reputation sticks. The point was, fix the major issues with the game then go do the press. NMS and Cyberpunk have both done that.