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this post was submitted on 16 Jul 2023
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Well, if there's something that has increased compulsive behaviors in gaming, and by design, is the concept of the "daily mission" - punishing players for skipping the game a day or two, very especially on free-to-play games where that's the only way to afford playing more or less competitively without resorting to mom's credit card, is a surefire way to make kids feel like the end of the world when they can't connect for the day.
It’s so important to distinguish between what games kids play. It really does make all the difference and a lot of parents aren’t equipped with the knowledge or tenacity to pursue it.