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this post was submitted on 01 Dec 2023
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Games
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Just rushed development usually with the bigger titles. The time isnt spent on performance, it's a case of spunking a game out and moving onto the next one.
Deliver us Mars is barely anything compared to Tomb Raider. I'm honestly shocked that TR ran smoothly on my device.
Tomb Raider reboot is pretty well optimised. The games look beautiful with great performance. It used the in-house Foundation engine.
It's a shame the next game will be on UE5, UE games always a certain look and jank that just makes them feel 'cheap' to me. Along with, usually, a lot worse performance.
It's kinda sad that all the in-house engines are being abandoned... Especially since Unreal is a one-size-fits-all engine. It's not suitable for all games if optimised gameplay is an expectation...
Also, yes. I didn't understand initially when I heard about the Unreal look, but goddamn I see it everywhere now...