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Steam Deck OLED now supports HDR Remote Play from PS5, unlike PlayStation Portal
(www.tomshardware.com)
A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
As Lemmy doesn't have flairs yet, you can use these prefixes to indicate what type of post you have made, eg:
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The following is a list of suggested flairs:
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[Help] - A request for help or support.
[News] - News about the deck.
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Some more Steam Deck specific flairs:
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Rules:
You can buy a $15 phone clip to attach your phone to your controller, and enjoy remote play that way.
There are controller cradles for tablets as well. The best display I have is the 10" 1600p 120Hz display of my tablet.
You can connect the phone via USB-C to any hdmi display.
I use it often to stream games from my PC to a different room
6" is huge my computer monitor was barely bigger 20 years ago
But i get your point but to save you money homey get you a old Samsung Oled Tablet probably way bigger screen too
It is if you get a tablet with a case that can prop it up and then use a wireless controller. You're being inflexible, there are options out there other than a portal. My Lenovo tablet was 99 pounds brand new and a case came with it to prop it.
You're right, they aren't comparable. If you get a tablet you can basically use it as a computer as well as for streaming games within your own house.
Don't worry, I get what you mean. They're really nit comparable. When you have to do a bunch of extra things to compete, you're not really competing.
Cellphone
50 usd 5 usd phone case gampad thing
I think the Logitech G Cloud would fit in that category, when on sale (otherwise it's $350 USD, so at that point you might as well get the 64G Deck).
Afaict it's $250 USD with a promo code now and since it's basically a tweaked Android ROM, you can stream Game pass, your PS4/PS5 (via PS Play) or Geforce Now and even do some light emulation (up to DC just fine).
Ergonomics and screen are pretty great from what I recall, after testing one a few months ago.
That was on Logitech's website and after adding it to the cart, no idea about Amazon.
It might not look the part, but I'm talking from experience and it was just a notch below the Deck's ergonomics tbh.
I think that's debatable, as many still prefer the Xbox controller design and layout, but I'm biased towards the Dual Sense (as well?), sure.
And please, for the love of every other real handheld that came before it, don't abbreviate it as PSP...
Sony certainly are morons about device naming.
It's not that debatable.
The feature set murders the Xbox controller.
I would debate it. The xbox controller puts the sticks in the thumbs natural resting position, whereas the PS requires some thumb or grip repositioning.
Granted the latest dualsense are the most comfortable, but I always had issues with dualshocks.
Dual Sense also has adaptive triggers which are awesome, and probably the best haptics I've felt in a controller.
That's entirely preference. There are just as many people who prefer the PS's layout.
There's no comparison on function.
What function does it have that can't be compared?
It doesn't even have gyro, and that's ancient at this point lol. Let alone the adaptive triggers that are entirely game changing or the way the vibration allows for extremely precise haptic feedback.
Many PS5 games are massively worse with any other controller.
I remember the gyro on PS3 not really being that much of a plus. Do any games make good use of it?
Xbox has had haptic feedback in the triggers for a long time, though adptive triggers do look like they are a step up.
It depends on the game.
What the Xbox calls "haptic feedback" is pretty damn close to just "on" and "off". The Switch blows it out of the water, and the PS5 is way better than the Switch. It feels equivalent to a pretty high quality sound effect transmitted through your hands. Forbidden West, as an example, uses it to provide "audio" cues for a wind up power attack with multiple release times for different actions. It adds an incredible amount of thoughtless control, without taking away from the game's audio, and enables incredibly responsive combat. It's a very rich stream of information.
The adaptive trigger are on top of that. You can map partial vs full pulls on other controllers via steam input on PC, but actually executing that consistently is difficult for most people. The PS5 controller allows you to actually set a physical breakpoint for a partial pull, or pull through for a different action. It also allows even more information to be communicated through the amount of resistance on the trigger.
I think it's really unfortunate that the launch coincided with Covid killing in store console demo units. Getting hands on with Astro's Playroom would have showed a lot of people just how insanely impressive the tech is.
The PlayStation Portable was the best controller ever? I hope that is a typo because that horrible nubbin position gave me wrist problems for life.
I still can't get over how much of an obvious blunder it was to only have one analog stick on the PSP.
PSP? Lol what?
Edit: oh... Yeah there's already a "Sony PSP."
I read it again and I will suggest tablets and iPhones with a controller connected.
Backbone One PlayStation Edition will make use of your existing phone screen.
I actually have a backbone gathering dust. I think it might have seen more use if I wasn’t using an iPhone mini with a tiny screen and bad battery.
Samsung Galaxy Tab A.
Better even. It can be used as a standalone device. ;)