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How many stinkers did you play this year?
(lemmy.wtf)
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I think MTaP and to a lesser extent MTaS both really carried over a lot of the complexity from Planet Explorers, Pathea's first game they released internationally. It's a survival crafting game, with a LOT of complexity (e.g. manual, voxel-based weapon and vehicle designs). I don't think it worked well in combination with other systems like farming being very underdeveloped (in MTaP especially).
My Time at Portia and My Time at Sandrock (sequel). They're both on Switch.
Yeah, if you didn't enjoy MTaP I wouldn't recommend it. :)