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submitted 11 months ago by alyaza@beehaw.org to c/gaming@beehaw.org

apparently this is in response to a few threads on Reddit flaming Starfield—in general, it's been rather interesting to see Bethesda take what i can only describe as a "try to debate Starfield to popularity" approach with the game's skeptics in the past month or two. not entirely sure it's a winning strategy, personally.

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[-] scrubbles@poptalk.scrubbles.tech 23 points 11 months ago

Starfield has it's negatives for sure, but he has a point about what the communities have been like (including here on Lemmy).

There have been so many armchair gamedevs who overnight know intricacies of engines, how programming works, how 8 year old computers should be able to run brand new AAA titles at 120fps. It's been just exhausting reading these conversations.

For example, one thing I read again and again was "Starfield just wasn't optimized, they easily could have reduced memory and bumped framerates". Which any actual programmer will immediately feel a pit of dread in their stomach because we've been asked to reduce ram usage or speed something up, and that is a daunting task in our simple little apps - let alone a major AAA game.

Again I'm not saying Starfield was perfect. It has a lot of flaws, biggest one for me is that it felt like a game that came out 10 years ago in terms of how it played. But it didn't deserve the overall destruction it received online. Any developer knows that the only people who can say "how" their game could have been done better were the ones who actually wrote it.

[-] Kata1yst@kbin.social 25 points 11 months ago

When some rando with a mod package plugging into an undocumented ABI can dramatically improve the performance... Yeah, it's not optimized at all. Don't let them excuse themselves from due diligence.

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this post was submitted on 15 Dec 2023
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