3/3.5e is the only one with epic leveling that I'm aware of. Even back before 4e, it was pretty common to not go very far above level 12 or 13. I've seen articles in Dungeon magazine that discuss this problem as far back as AD&D. That's where we get things like Tucker's Kobolds.
Yeah, that's what I was wondering. Most of the criticisms of high-level play come from 5e players, which is fair, since it's pretty much not supported. But I also remember the high-level books from my 3e days!
I haven't had personal experience with it, but I know BECMI D&D supported it. I think the lower tiers (Basic and Expert) are more popular than the latter (Companion, Master, Immortal), but still.
3/3.5e is the only one with epic leveling that I'm aware of. Even back before 4e, it was pretty common to not go very far above level 12 or 13. I've seen articles in Dungeon magazine that discuss this problem as far back as AD&D. That's where we get things like Tucker's Kobolds.
Yeah, that's what I was wondering. Most of the criticisms of high-level play come from 5e players, which is fair, since it's pretty much not supported. But I also remember the high-level books from my 3e days!
I haven't had personal experience with it, but I know BECMI D&D supported it. I think the lower tiers (Basic and Expert) are more popular than the latter (Companion, Master, Immortal), but still.