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What's up with Epic Games?
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I personally don't like Epic for paying developers for exclusivity deals, keeping games off other PC platforms for a year or more. Artificial scarcity is bad for consumers.
Definitely a terrible idea.
Using money to jump ahead in the line is a terrible mindset. Provide good features, you'll get your recognition.
Which they don't do. Their platform has very few features, and doesn't even have a cart. (Well last time I booted EGS like a year ago).
They have almost no features and of the features they do provide, none of them are great. Their only "feature" is operating at a loss, subsidized by megacorps, for many years like Amazon to gain a bunch of market share.
Luckily for gamers, steam already existed so they couldn't corner the market and enshittify the entire industry like amazon did.
No it won't - people are lazy
Even CDProjekt sold many more copies on steam than GOG when you
Don't tell me people are choosing the better deal when it's all just steam having the might of "I have most of my games there already" on their side...
It doesn't really bother me since it's still on pc anyway, it doesn't matter massively where you get a game from (unless you specifically want drm free copies).
Especially when Epic is funding development with those deals.
Why not say fuck the developers instead? They're the ones accepting guaranteed income in exchange for exclusivity, maybe you should be mad at then for not taking a chance at the "influencer making your game popular enough that you recoup your cost" lottery.
Por que no dos?
If I'm not buying anything on Epic then I'm also not buying from developers that agree to Epic's exclusivity. Two birds, one stone.
They got paid for the exclusivity, after that if they don't sell as much then so be it, but just releasing on Steam is like choosing to play the lottery as a retirement plan and signing an exclusivity deal is like having a job, one might pay tens of millions or nothing, the other you're sure will let you buy food for the next couple of years.
There's tons of games on Steam that the devs have put everything they had in it only to never see any success and then you've got games like Vampire Survivors where nothing happened for months until suddenly a YouTuber started playing it and it became a major success. And I mean, good for Luca (and eventually for his team), but for every successful small dev there's tens of unsuccessful ones...