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submitted 10 months ago* (last edited 10 months ago) by CorrodedCranium@leminal.space to c/asklemmy@lemmy.ml

I love the original Hotline Miami but I'm not a big fan of the boss fights like the ones in Neighbors (Biker) and Deadline (Van Driver). I find it kind of slows down the game and limits the strategies you can take.


Another example would be Fallout 3. I find the tutorial section in Vault 101 can feel a bit long after a fifth run but maybe that's because I was spoiled by Fallout New Vegas' ability to run off in your own direction immediately after leaving Doc Mitchell's house.

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[-] Crotaro@beehaw.org 10 points 10 months ago

The initial prologue cutscene in Okami. It's about fifteen minutes and unskippable. But, the lore being delivered by textbox, you can't just do something else because you have to press a button to advance the text.

I love that game dearly. If I had to pick one game as my most favourite of favourites, this would be it. But please, let me skip the first fifteen minutes once I, iunno, progressed beyond the tutorial.

[-] RinseDrizzle@midwest.social 3 points 10 months ago

Okami is a masterpiece, but that into is quite tedious!

this post was submitted on 26 Dec 2023
145 points (95.0% liked)

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