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Roblox employees criticise lack of diversity in workforce
(www.gamesindustry.biz)
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Really? It runs everywhere (browser, mobile), it targets young children (a huge and passionate group), it is absolutely full of content (made for free/cheap by other children).
It is the most obviously successful formula I could imagine.
Don't forget all the predatory money incentives to trick kids into doing more free labor for them
Nowadays I don't think the games are made by fellow children as much. There's whole teams of adults making money off of Roblox games
ftfy
Unless you meant the gray/black markets, those give off more real money than Roblox does to its content creators
Good points. I guess I was thinking about it from the stereotypical "adult gamer with disposable income" perspective. Not those gamer's kids.