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this post was submitted on 03 Jan 2024
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Wait till you try a game with support for the adaptive triggers, like Rift Apart, where the trigger will only pull halfway for primary fire (and resist being pulled further), and putting in more force to pull it fully is secondary fire.
Most games don't use it of course, but it IS supported and working.
Is this a feature of latest DualSense controller from PS5?
Yep.
A few games overdo it, and a decent number don't really use it, but when games do, especially with the precision vibration, the feedback provides a crazy amount of information without overwhelming the screen with it.
Yes. Though it's not a "latest" DS5 thing, it's in all DS5 controllers.
Wow, that sounds cool!