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this post was submitted on 05 Jul 2023
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Well, if you intend to use the potion glitch, alchemy.
Otherwise, it depends on your build. A mage probably won't grow in heavy armor (smithing). Enchanting is pretty great all around. Also filling your own soul gems ( or completing azuras star black) would be good for your income.
My character is a summoner (no necromancy spells use) and your typical mage damage. If I want to kill enemies without being detected I don't mind using a bow. If I'm forced to close combat I will use a dagger. I don't know if I should invest putting perks in smiting because I'm a summoner mage. Question are all robes in the game have no def?
All robes in skyrim are clothing, which have no defense by definition. Only light and heavy armor can have a defense rating. In your case I wouldn't bother with smithing since it doesn't sound like you're really gonna be wearing armor or even using weapons all that much. I'd probably go with enchanting myself since you can easily buy or find most potions you really need and as a mage having good enchants on your robes makes a huge difference, especially if you're not gonna exploit the alchemy/enchanting loop (which I personally wouldn't suggest doing).
I mean if I kill the bandits or whatever then I can get their armor, same thing when buying from the shop (I'll choose the ones that has no enchantment so I'll be the one who'll put it). This is why I feel contemplating on putting perks or not in smiting. Also I think I should not wear robes so that my character doesn't get instant kill.