30

No matter if you feel the price tag is too high, or feel it’s a gimmick that won’t appeal to many, the Vision Pro will usher in a new era of apps and products.

To me, this is similar to when the iPhone was getting ready to be released. Many said it was expensive, had no keyboard, was too big and wide to be comfortably held, and would never sell. That all started to change once people got their hands on the device.

I feel that the Vision Pro will have the same effect, but this is one device you’ll truly need to test out and experience. Based on those that have been fortunate enough to actually use it, it’s not a gimmick.

you are viewing a single comment's thread
view the rest of the comments
[-] JiveTurkey@lemmy.world 2 points 10 months ago

Yeah. Seems ridiculous to imagine buying a headset for $3400 and then needing to buy another headset to actually play games and even if you could find a way to pipe input from a gaming rig, you still have no controllers. Once again we see Apple ignoring established standards at the expense of their customers and selling it as gods gift to the world.

[-] iCarlosPro@mastodon.online 6 points 10 months ago

@JiveTurkey @Telodzrum you can connect them to a Mac, wirelessly, and interact with it. And you can use other consoles controllers. PS an XBox controllers are fully compatible. Gaming has not been the focus with the Vision Pro, because the intention is to move beyond that. They can be an amazing working and creative device. But, if you want to play games, iPad games work great in it, and remote play apps too!

[-] paraphrand@lemmy.world 4 points 10 months ago

Yeah, they don’t need to focus on gaming. Getting everything else established is important.

We’ve had VR for a decade now. And we still don’t have a strong ecosystem of apps outside of games. And even then, only a few titles really stand out.

If we can’t move past just games in VR, it’ll be a bummer and feels like so much wasted potential. So far Meta and Valve ain’t pushing that area. And Microsoft actually shut down their WMR initiative.

VR has only gotten to a certain new plateau of quality and comfort. A level Apple feels is acceptable to begin at.

I hope they can prove the market for VR beyond games and VRChat.

this post was submitted on 13 Jan 2024
30 points (71.4% liked)

Apple

17435 readers
88 users here now

Welcome

to the largest Apple community on Lemmy. This is the place where we talk about everything Apple, from iOS to the exciting upcoming Apple Vision Pro. Feel free to join the discussion!

Rules:
  1. No NSFW Content
  2. No Hate Speech or Personal Attacks
  3. No Ads / Spamming
    Self promotion is only allowed in the pinned monthly thread

Lemmy Code of Conduct

Communities of Interest:

Apple Hardware
Apple TV
Apple Watch
iPad
iPhone
Mac
Vintage Apple

Apple Software
iOS
iPadOS
macOS
tvOS
watchOS
Shortcuts
Xcode

Community banner courtesy of u/Antsomnia.

founded 1 year ago
MODERATORS