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submitted 3 years ago by danhakimi@lemmy.ml to c/opensource@lemmy.ml

Originally posted on reddit by u/CipherOps .

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[-] conno02@lemmy.world 2 points 1 year ago

yeah, after reading the article, its absence is quite odd-- i guess the author thinks its hard to learn, or something.

blender is my first 3d modeling & sculpting program, and it did take me a long time (6 months) to learn. i guess there could be some merit in not including blender, but i haven't tried the other programs, so i wouldn't know

[-] rndll@lemmy.world 2 points 1 year ago

Knowing what I know now, I would say Blender is a lot easier to learn and master than 3dsMax or Maya. Blender does have some quirks that 3dsMax does easier like grouping vs collections but you can just use add-ons to do the same things. I haven't really found anything lacking with Blender that made me want to go back to Max. I'm happy to be rid of that software and just Autodesk in general.

this post was submitted on 21 Jan 2021
134 points (99.3% liked)

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