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[-] TrousersMcPants@lemmy.world 4 points 9 months ago

Yeah there's been plenty of competition with a lot of money behind them that have still failed to beat Steam, look at Epic

[-] HarkMahlberg@kbin.social 7 points 9 months ago

Epic chose to spend it's money buying exclusivity deals for games and pissing off consumers, rather than using it to build an actual competitor to Steam as a storefront/game launcher/mod manager/chat application.

[-] TrousersMcPants@lemmy.world 4 points 9 months ago

Yeah, that's why they failed. They opted for really short sighted options and throwing money at it rather than actually trying to compete legitimately.

[-] HarkMahlberg@kbin.social 2 points 9 months ago

Sorry, didn't realize we were in agreement haha. I wonder if network effects would kill any real steam competitor before it has a chance, and maybe that's why Epic tried to capture that userbase first.

[-] TrousersMcPants@lemmy.world 2 points 9 months ago* (last edited 9 months ago)

Another issue is that Steam already does so much for both the consumer and developers. People got all pissed about their 30% cut (mostly because Epic told them to tbh) but Steam actually does provide a lot of services for games on the platform like Workshop. I guess they technically provide forums too but those are a hell scape and would probably be better off destroyed.

this post was submitted on 31 Jan 2024
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