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submitted 9 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] samus12345@lemmy.world 24 points 9 months ago* (last edited 9 months ago)

Live service games are just particularly prone to sucking, because they're usually designed from the ground up to squeeze money out of the players rather than to be fun first and foremost.

this post was submitted on 14 Feb 2024
68 points (95.9% liked)

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