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submitted 7 months ago by Goronmon@lemmy.world to c/games@lemmy.world
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[-] dlpkl@lemmy.world 10 points 7 months ago

unless progression allows you to unlock items that are real world currency based on which I could see why they'd want to stop people from accessing it without one of their two methods

This is the reason I believe. There's a premium season pass that has some later game unlocks which they probably want to incentivize. That, and there's a meta-game that depends on the community making concerted efforts to progress the story. I'm assuming that they don't want a modder to unbalance that.

[-] c0mbatbag3l@lemmy.world 3 points 7 months ago

Yeah, it's definitely getting difficult to identify the difference in PvE and PvP from a security and financial standpoint in the modern live service landscape. Games that don't include direct competition still have aspects of them which can be messed up by other people with cheats.

A somewhat similar concept is how easy it is to stop at the space anomaly in NMS and get handed a stack of Starship AI valves that will immediately skip you past early-mid game progression in a lot of gameplay loops. It has nothing to do with paid currency which is why they don't stop it but the idea is similar I guess.

this post was submitted on 20 Feb 2024
194 points (97.1% liked)

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