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this post was submitted on 01 Mar 2024
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Steam Deck
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A place to discuss and support all things Steam Deck.
Replacement for r/steamdeck_linux.
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Last Epoch - on a gen 1 SD it runs great. Set for 40 fps, medium details, about 2 hours of battery life. Levelling my first character, a Falconer. It's an offline char for now because of the server issues, but it's fine, since I'm not planning multiplayer anytime soon, first I want to enjoy the story and learn all the mechanics without distractions.
The game is really good, and looks beautiful. Maybe the only negative is the default controller layout is not perfect, but nothing critical. With a little fine tuning it works like a charm.
I'm really interested in picking up Last Epoch, but waiting to finish the new Like a Dragon before picking up any more large games.
My understanding is that the game has both online and offline modes, but that the save files aren't transferable so that I would have to stick to online mode if I ever wanted to play with friends. I know you've said you're playing mostly offline mode for now, but have you gotten a chance to see how well online mode handles disconnects from putting the deck to sleep?
I was interested in getting D4, but anytime I put the deck to sleep (which is frequently, I have young kids) it would completely close the game and require relaunching it. After relaunching I would find myself back at the start of my current area, making for a lot of retracing my steps. In comparison, Honkai Star Rail (which is also always online) just makes me wait 30s for the game to reconnect to the server before I can start playing again. I found the short wait for HSR to reconnect was fine, but D4's handling of disconnects completely killed my interest in the game. I'm really curious how Last Epoch handles disconnects and if it's closer to HSR or D4.
Cant comment on online mode so far, but suspend on offline mode works perfectly. I had the game running for 3 days like that and only quit when there was a new patch released :)
Online mode seems closer to the worst, with a screen to kick you back to the main menu.
Once back at the main menu, due to the way all travel resets areas, you're likely to have lost progress since the last gate. You'll retain items and XP, but lose map reveal and have to run through the areas again.
Thanks, that's the answer I was looking for. Quite unfortunate, but maybe it will get better.
What sort of control tuning have you done?
Mapped the back button for the minimap, show/hide loot, inventory and one for instant sell (Shift + left click).
Changed the right touch pad as mouse + left click for menus.
Set the left touchpad to work as a D-pad so I have 4 additional buttons there. So far left-right is the map zoom and up is the loot filter, down is the skills menu, but I'm thinking of making it into a virtual menu to include more stuff.
Thanks! Some fun bits!