this post was submitted on 05 Mar 2024
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[–] sirblastalot@ttrpg.network 5 points 1 year ago* (last edited 1 year ago)

Training my players to constantly make perception checks is the last thing I want to do. Nothing bogs down a game faster. If there's no point in rolling the dice, don't make them roll. If you're worried that calling for a roll will make them metagame paranoid, call for an occasional pointless roll, don't make it a constant expectation.