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submitted 8 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] Maggoty@lemmy.world 1 points 7 months ago

No. You do not need to limit fast travel for immersion. That doesn't even make sense.

That's exactly right.

Most games won't even let you warp to places you haven't been yet. Fucking bullshit.

[-] Maggoty@lemmy.world 2 points 7 months ago

And you're the queen of England?

[-] Darkenfolk@dormi.zone 2 points 7 months ago

I mean that ain't that weird? The warpstone isn't calibrated to the right location yet.

[-] petrol_sniff_king@lemmy.blahaj.zone 1 points 7 months ago* (last edited 7 months ago)

Sounds like excuses.

"Noo, there's actually this totally reasonable made up reason you can't just go where tf the developers want you to~! You have to let them waste your time; it's artistic!"

[edit] I was hoping the first guy would respond. I'm mocking him, to be clear. :p

[-] h3rm17@sh.itjust.works 1 points 7 months ago

A lot of people, myself included, do so in Skyrim. It is a completely different experience and way more immersive indeed.

[-] Maggoty@lemmy.world 4 points 7 months ago

That's fine. But limiting it is not required for immersion. That's all I'm saying here. If you want to do it then great. Forcing people to do in the name of immersion, and then selling fast travel for real money is an obvious bait and switch.

[-] h3rm17@sh.itjust.works 2 points 7 months ago

Sure, that's definitely a shit move. And it is not requiered, just pointing out that not removing fast travel in a game (especially if you are familiar with the game, and it has fast travel by default) makes you see that game in another light. Sometimes it is a shit experience, sometimes a great experience, but aleays a journey.

Definitely recommend it!

this post was submitted on 22 Mar 2024
397 points (96.1% liked)

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