149
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 02 Apr 2024
149 points (94.1% liked)
Games
32557 readers
1778 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
The problem is IMO much bigger. Every connected and/or IoT device becomes physical waste if the vendor shuts down the backing infrastructure.
Every product (physical or digital) should be considered as a unit with the required technical infrastructure. Companies/producers should only have two choices: keep maintaining the infrastructure or publish everything necessary for individuals and/or a community to take over. This must be ready from the moment such a product enters the market and it must be part of the "will" of the company so if it goes bankrupt, the whole process can be triggered more or less automatically.
I take issue with the requirement being "when it's no longer supported" for similar reasons. I can foresee an argument where a company advocates for some scenario where they're going out of business and can't do it, and some 75-year-old judge who hasn't played a video game since Tetris lets it slide. Still, this is the shot we have, and we need to take it.