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this post was submitted on 19 Apr 2024
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'Dogfighting' mostly just means air-to-air combat now. They do still make fighter jets that have guns or can mount guns, but I think they're primarily intended for surface targets rather than air targets.
I always thought it would be a game change to have guns that could point different directions.
Many aircraft guns do that. It's also usually automatic, look a direction and the gun points where you look.
I honestly wouldn't be that surprised if an AI powered fighter jet got point defence systems installed. It could react to put an incoming missile directly in the path of the point defense and possibly shoot it before it hits. With that said, I don't know how useful it'd be. If it's coming right at you the shrapnel is still on its way. Maybe it can react and plan in such a way to avoid it. I guess it depends on the relative speed and direction of the incoming missile.
I meant to just shoot the other plane without having to point your plane straight at them
Most dogfights are done by missiles these days. You lock on, fire, and forget. A ballistic projectile wouldn't be useful at those ranges. I guess if AI fighter jets change progression to bring things back to close-in combat something like that may be useful. I don't predict it'd happen, but there's a chance. Missiles can just pack so much more thrust-per-second into a small package than a jet can, but AI jets could be a lot more agile and essentially a missile firing missile, or similar, letting them close distance better whole avoiding incoming ordinance.
So turrets?
They had that back in the first world war.