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submitted 6 months ago by chloyster@beehaw.org to c/gaming@beehaw.org
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[-] overload@sopuli.xyz 24 points 6 months ago

I remember ps3 emulation a few years ago was determined too hardware intensive, nowadays it can be done on mid level hardware. PS4 and Xbox One is going to happen, just depends on when.

[-] lud@lemm.ee 6 points 6 months ago

Maybe eventually but if ever it's going to take a long ass time.

They are getting better and better at implementing ways to complicate it

[-] overload@sopuli.xyz 3 points 6 months ago

Yeah I will say I was expecting PS4 emulation to be more developed. Still it will be the fastest way to get Bloodborne 60fps for the masses.

[-] LinyosT@sopuli.xyz 6 points 6 months ago

There are already PS4 emulators. Though they’re extremely early and work a lot closer to how Wine/Proton do rather than traditional emulation IIRC.

[-] senseamidmadness@beehaw.org 2 points 6 months ago

Yep. The PS4 and Xbone are both very close to off-the-shelf AMD APU's as far as I remember; you could buy very similar processors for desktop use. Emulation would require a ton more power than the original chips, and the original chips are so close to desktop processors that it's more efficient and feasible to reverse-engineer the proprietary API's those console chips use.

[-] overload@sopuli.xyz 2 points 6 months ago

Aren't we at the stage where getting the game to boot to the start menu is a big deal? I would imagine getting games running is a bit further off.

[-] millie@beehaw.org 2 points 6 months ago

If they're bring ripped and preserved, it doesn't really matter if they work yet, in an archival sense.

this post was submitted on 22 Apr 2024
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