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[-] Tempo@lemmy.ml 15 points 6 months ago

The Germans have been making jank fantasy games for years. They're just only on PC and nobody plays them.

[-] Kolanaki@yiffit.net 6 points 6 months ago

See that's the difference. They don't want them to be janky or niche.

[-] andrew_bidlaw@sh.itjust.works 6 points 6 months ago

Ascaron's Sacred games were a cool junk tho, with all the armpit smell of early 00s, including big dragons, sexy ladies, graves for teletubbies, local metal as OST and quests that can still kill your entire walkthrough decades after. It wasn't up to Blizz standards in art and gameplay, but it was fun. I discovered it years after an inital release and still left hundreds of hours exploring the map and doing semi-ironical quests. There's so much creativity and unrealized potential.

[-] sylver_dragon@lemmy.world 1 points 6 months ago

The original Sacred was an ok game when it released. Nothing super special, but not bad. Sacred 2, was a janky mess. Maybe that got fixed eventually, but it was bad enough I shelved it and moved on well before finishing it.

[-] andrew_bidlaw@sh.itjust.works 2 points 6 months ago

For me they were equally bugged, but the second game kind of lost it charm with basic 3d graphics. For some reason it made me less tolerable.

this post was submitted on 25 Apr 2024
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