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submitted 1 year ago by MJBrune@beehaw.org to c/gaming@beehaw.org

I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

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[-] ampersandrew@kbin.social 1 points 1 year ago

There are online modes in most of those games, besides Sekiro, that difficulty options would have an effect on, particularly invasions. Fortunately, invasions have been getting scaled back as time goes on, and the games have gotten easier in general, so we might converge on a game with difficulty options.

[-] Addfwyn@lemmy.ml 2 points 1 year ago

I am not the expert on the genre by any means, but would limiting invasions to "only other people on the same difficulty" just segregate the player base too much?

[-] ampersandrew@kbin.social 2 points 1 year ago

Any additional reason you have to divide your matchmaking pool will divide it exponentially, so yes.

this post was submitted on 31 Jul 2023
190 points (100.0% liked)

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