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Divinity Original Sins 2: An unbelievably awesome game
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The problem is that loot is random, and it takes a lot of gear support to get to the point where a character isn’t getting hurt by fire, even with the relevant perk.
Cursed surfaces in general were just a massive pain, considering how precious Source was by default. Using a mod to get Source back on rest makes things a lot more reasonable, particularly in the first half of the game.
Source on rest should be the default tbh since you can farm it after every fight. I think they added them to the game as an option in the loot bags that they introduced later on.