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@JPDev Then again, that's how a few free software games actually work
I can't think of any FOSS games that would invite an idea guy to drive the project. They're made of volunteers, sure, but FOSS game teams still expect tangible contributions. Otherwise it's just another feature request and will get picked up if the team thinks it's worth it.
More specifically with FOSS projects, whoever puts in the work makes the actual decisions.
Like, if there's a change that one person wants and the others actively disagree with (and it can't be made configurable either), then that won't happen.
But usually, there's hundreds of features that make sense in principle. And if someone scratches their own itch, i.e. implements the feature that they're missing, then that obviously won't be rejected, even if it's not the most requested feature.
So, yeah, such an idea guy would need really good ideas and present them so well, that others selfishly want to implement those ideas (and moreso than all their other ideas).
Except in this case it won't be open and all profits go to the idea guy
Such as?
Science-based dragon MMO
Is this the current version of that game? is the 100% science lady involved in this?
https://www.pcgamer.com/i-think-i-love-draconia-the-only-mmo-about-dragons-peacefully-collecting-seashells/
I don't know, but that writing is phenomenal.
Not gonna lie I also have the burning curiosity to find this out, but it's after midnight and could initiate a hyperfocus rabbithole time warp....
... But I think that'd be pretty wholesome as heck if that turned out to be true!
It's been years since the last time that I've seen this referenced lol