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submitted 1 year ago by GamerKick@lemmy.world to c/games@lemmy.world

Michael Douse, Head of Publishing at Larian Studios, says the team is continuing to work on that version of Baldur’s Gate 3 and more information will be released by the end of 2023.

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[-] lordcommander@waveform.social 9 points 1 year ago

Msoft really shot themselves in the foot with the ‘feature parity’ demand for x/s. It’s caused devs a huge headache and kept infinite campaign split screen off of the series x.

[-] Ugurcan@lemmy.world 8 points 1 year ago* (last edited 1 year ago)

As a dev, I agree with this comment. Feature parity really hinders the iteration and patching speed.

[-] Goronmon@kbin.social 4 points 1 year ago* (last edited 1 year ago)

But is that dev headache worse than if you didn't have feature parity with X/S models, where games would have different features depending on which console you owned?

I think if you are going to have X/S type models, feature parity is something you just have to require, even if it causes headaches. The result for the customer would be much worse otherwise.

this post was submitted on 01 Aug 2023
39 points (93.3% liked)

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