this post was submitted on 08 May 2024
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Video game news oriented community. No NanoUFO is not a bot :)
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The coolest GameShark was the N64 GS, where you could make your own codes. Like, it allowed you to go into a game, take a snapshot of the code, shoot a bullet, then analyze the addresses that changed between your snapshot and when you’ve shot the bullet. Then, you can edit the changed value, and boom! Infinite ammo!
Zsnes had/has some tools similar to that. Can't remember if there was a diff (I might not have realized the usefulness of that at the time and skipped over it), but I do remember using a search function to see if I could find values from the UI.
Oh yeah!
I just found it wild to be able to do it on the fly, on a console, in the 90s! What a time!