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All Games Confirmed To Be Using Unreal Engine 5 So Far
(gamerant.com)
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That is an insanely expensive solution to this problem. You are cutting performance by 75% or more to make that possible, meaning your 30 FPS game could be doing 120 if you stuck to native 1080p.
That's the thing, my game is running at 60+, and I don't need more.
In any case new graphic cards AR prepared to run for 4k games, so having a 1080p screen which which I'm content is a godsend performance wise, it let's me do stuff like this without practical performance losses.