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[-] Anticorp@lemmy.world 12 points 6 months ago

What I love about BG3 is that there are no wrong decisions. Sure, every decision has a ramification, but nothing will break the game. You get the end you deserve based on the choices that you make along the way.

[-] LucidNightmare@lemmy.world 9 points 6 months ago

I talked about my playthrough in the BG3 community, but I also love that I was able to be the best and most heroic hero the world ever saw, and then at the last minute choose to enslave everyone.

That was some of the best “play your way” gameplay I have ever experienced in a game man.

[-] Anticorp@lemmy.world 7 points 6 months ago

They do a great job of making things feel real and meaningful too. My last playthrough was supposed to be an evil playthrough, but all of the characters are so real that I couldn't do it. I actually killed Karlach and felt so bad about it that I reloaded and recruited her instead. This playthrough though, which is my 3rd one, I'm forcing myself to make different choices and I'm amazed at how much it changes the game. Like I betrayed the grove and Karlach somehow heard about it before I found her, so she was pissed and fought me instead of trying to join me. I also did the mushroom quests and then fireballed the group when they were all celebrating, just to see if it would let me, and it totally does. I love the freedom that they give you in this game.

[-] LucidNightmare@lemmy.world 9 points 6 months ago

I have NEVER been successful in doing an evil play through.

Every time I try to do it, the first evil choice I do makes me nope out, reload, and do it the way I really would if I was my character. I just can’t play as anyone but myself unfortunately. 😭

[-] Anticorp@lemmy.world 3 points 6 months ago

Me too usually. I'm still being a softy sometimes, but in most scenarios I'm forcing myself to make different decisions because I want to experience how it changes the game. I'm looking forward to recruiting Minthara soon.

[-] Mithre@lemmy.world 5 points 6 months ago

There is that, but I feel the changes with Minthara count; I'd have liked to have had her as a companion, but I'd already killed her and was multiple hours into act 2 before the patch allowing her to be saved and recruited into any party was released.

[-] Anticorp@lemmy.world -5 points 6 months ago

I mean, typically killing a character means they can't join your party. How were you expecting to recruit her if you killed her? I'm actually doing my first fully evil durge playthrough right now and I'm looking forward to act two when I can recruit her.

[-] Mithre@lemmy.world 5 points 6 months ago

Because I was playing a good character, which meant that if I wanted the tieflings to live then Minthara had to die. With the update, there is a canonical path for both the tieflings and Minthara to live.

[-] Anticorp@lemmy.world 3 points 6 months ago

Ah, I am not familiar with that update. But why would you want an evil character in your party if you're playing a good character?

[-] Mithre@lemmy.world 5 points 6 months ago

Because I like having options, and I don't like missing out on plot or dialogue if I don't have to. She's an interesting character that I think would have good interactions with the rest of the party.

[-] Anticorp@lemmy.world 1 points 6 months ago

I'm about to move into act 2 on an evil playthrough, and I let her live, so I'm eager to recruit her for the first time. I killed her in my first two playthroughs.

this post was submitted on 17 May 2024
558 points (98.4% liked)

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