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According to these new numbers from Valve, the Linux customer base is up to 1.96%, or a 0.52% jump over June! That's a huge jump with normally just moving 0.1% or so in either direction most months... It's also near an all-time high on a percentage basis going back to the early days of Steam on Linux when it had around a 2% marketshare but at that time the Steam customer size in absolute numbers was much smaller a decade ago than it is now. So if the percentage numbers are accurate, this is likely the largest in absolute terms that the Linux gaming marketshare has ever been.

Data from Valve: https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam?platform=combined

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[-] raptir@lemm.ee 5 points 1 year ago

You don't need to know how to code certainly. If you choose a "fire and forget" distro like Ubuntu, Linux Mint, etc... the only thing you would really run into any challenge with is running Windows software. Games are pretty well handled by Steam/Proton at this point, but other Windows software like, say, Word or the Adobe suite can be a challenge. If you're okay with using alternatives (libreoffice, darktable, gimp) you'll be fine.

this post was submitted on 02 Aug 2023
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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