56
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 22 May 2024
56 points (91.2% liked)
PC Gaming
8521 readers
980 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 1 year ago
MODERATORS
That's not exactly an honest headline, Larian already made an ARM build of this game to run natively on Apple silicon.
According to the post, they were running the x64 version via emulation on ARM. Not a native ARM version. That's a lot more impressive to me.
That's fair enough, but the article is wrong in other places.
That is not true. See here. It is ARM native for Apple silicon as interpreted by MacOS's own activity monitor. There is no Rosetta translation going on here.
The article continues:
So I'd take whatever else they state with a bucket of salt, they're just wrong and they didn't bother to check.
On the one hand, it’s impressive it “just works” at all considering it’s probably the biggest question for ARM PCs. On the other hand, this game in particular runs at a higher framerate and resolution on their main competition (M3) . Kind of a weird flex.