this post was submitted on 28 May 2024
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Virtual Reality
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Haha I didn’t even think of that. He has to hold it to the side, otherwise the window is covering it up ^^
I do know virtual occlusion is something they hope to bring during the Quest 3's life span. Using the depth sensor and a well-trained algorithm, they hope to pare it down to something functionally decent that can run within the available performance envelope. I don't know how close they are now. But they have been working on it since before Quest pro, since it was originally gonna have a depth sensor too.
Afaik the Vision Pro is projecting a point cloud and there’s a good chance that’s not dense enough for a single screw. Also, the VP is only trained on hands, so whenever you see someone hold a phone the phone is invisible and the hand occlusion is almost perfect there.
I‘m guessing it’ll be a long time until something as small as a screw will be properly occluded on Quest, which currently doesn’t have any kind of occlusion.